New comments cannot be posted and votes cannot be cast, Welcome to /r/SkyrimMods! So enemies without shields are generally unaffected? Wow so I can't fit much into this description so please check pinned comments. In there too). I use it mainly for the injury function. Cap on blocking/resistances reduced from 85% -> 80%. I use Smiledon, which is Enai's more streamlined version of Wildcat without injuries. I installed it thinking it'd make combat more varied and interesting; It didn't. It's nice but it doesn't feel like it's a huge difference with it without it. only other thing i can thnk of if this isn't normal for wildcat would be my bashed patch causing this issue as i know sometimes bashed patches completely fudge up damage numbers for weapons and grabs damage numbers sometimes in the patch that you don't knw how the heck the bashed patch came up with those numbers from that weapon as sometimes bashe patch like to take all the numbers then round them to a middle ground or it completely fudges the numbers up and comes up with some obscure damage number for a weapon that you don't know how the hell it came up with that number. Skyrim combat has a lot of limitations, that much is known. I understand Wildcat's changes since Enai talks about stagger in the description, but I suspect Enhanced Enemy AI was originally made by copying Wildcat's values and tweaking the ones the author didn't like. The powerful open-source mod manager from Nexus Mods. Fantasy Environmental Effects. It accomplishes this with minimal scripting and no save bloat. I use Wildcat+Enhanced Combat and find it definitely does make combat more intense and varied requiring a more thoughtful approach. This lets you have a taste of the endless fun PC players have with wild mods that can add virtually anything to Skyrim. Fans have created mods that cater to each and every gameplay element, becoming so crucial to enjoying the game that most people consider these mods to be essential to the Skyrim experience. It makes combat more dangerous and visceral by increasing lethality, adding injuries and context sensitive stagger and making combat AI more responsive and aggressive. I have a special fondness for Wildcat, but I'd generally recommend Valravn. Armor gives 0.12% -> 0.125% damage reduction. Grimy Combat Patcher will generate a patch file that replaces the combat styles of all NPCs in your load order with its own, overriding the Wildcat AI with its own. It can also turn unexpected sections into cakewalks. The powerful open-source mod manager from Nexus Mods. About this mod. For some reason, Wildcat, Valravn and Enhanced Enemy AI changed bash mult and stagger values in the Combat Style section of enemy AI. The Akaviri Martial Art mod aims to bring forth this aesthetic and enjoyable change. This means you'll have to wait for the MCM to show up in SkyUI again. By editing CS values you're not adding anything new to the npc combat behaviour, but rather you make them do something more and something less. Wildcat will overhaul enemy AI even if you disable all the options it comes with. Site news (important news will be issued), Comments on your files, images and videos, New images and videos added to your files. ._2a172ppKObqWfRHr8eWBKV{-ms-flex-negative:0;flex-shrink:0;margin-right:8px}._39-woRduNuowN7G4JTW4I8{margin-top:12px}._136QdRzXkGKNtSQ-h1fUru{display:-ms-flexbox;display:flex;margin:8px 0;width:100%}.r51dfG6q3N-4exmkjHQg_{font-size:10px;font-weight:700;letter-spacing:.5px;line-height:12px;text-transform:uppercase;-ms-flex-pack:justify;justify-content:space-between;-ms-flex-align:center;align-items:center}.r51dfG6q3N-4exmkjHQg_,._2BnLYNBALzjH6p_ollJ-RF{display:-ms-flexbox;display:flex}._2BnLYNBALzjH6p_ollJ-RF{margin-left:auto}._1-25VxiIsZFVU88qFh-T8p{padding:0}._2nxyf8XcTi2UZsUInEAcPs._2nxyf8XcTi2UZsUInEAcPs{color:var(--newCommunityTheme-widgetColors-sidebarWidgetTextColor)} The amount of love put into this mod is clear for everyone to see and makes battles in the game incredibly engaging. Is Mortal Enemies compatible with Wildcat? Smilodon Looks great but I'm going to wait awhile till I see more people using this mod with Wildcat with zero problems :-} Fair warning: if you do install Critical Hit, make sure you grab a faster stand-up animation replacer, or you'll be beaten to death on the ground while you're trying to stand up. The elegant, powerful, and open-source mod manager, Download and manage all your collections within Vortex, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account. Inpa Sekiro Combat is my absolute favorite combat mod. This can make the early game extremely challenging as players struggle to deal with enemies that might be way beyond their current level. Animated Armoury takes care of this issue by integrating new weapons into the world of Skyrim that have unique movesets of their own. It does look really cool, and I like the rest of Enairim a lot. New Movie News, Movie Trailers & upcoming Movie Reviews. I personally like the presets and I like that I actually have to try with archery when guys have heavy armor and helmets, especially since I don't actually like playing an archer that much unless I'm playing an assassin. The stamina drain pairs really well with Natural Character Growth and Decay. Improved combat AI: modified combat styles and game settings. We ask that you please take a minute to read through the rules and check out the resources provided before creating a post, especially if you are new here. Designed for pinpoint execution in engaging enemies, creating a realistic injury and cure system, and implementing several other features such as trap overhaul, better mobility, better combat syles and numerous gameplay tweaks to provide a robust, unpredictable and challenging experience within Skyrim. Doctors in georgetown tx 1 . larger search distance, search for enemies longer). If you are looking for a combat mod improving the Skyrim combat system without modifying other game settings, this mod might fits you! (To update from 4.xx -> 5.00: Disable dynamic combat in the MCM, leave the MCM and re-enable it after a few seconds. Cap on blocking/resistances reduced from 85% -> 80%. ._2cHgYGbfV9EZMSThqLt2tx{margin-bottom:16px;border-radius:4px}._3Q7WCNdCi77r0_CKPoDSFY{width:75%;height:24px}._2wgLWvNKnhoJX3DUVT_3F-,._3Q7WCNdCi77r0_CKPoDSFY{background:var(--newCommunityTheme-field);background-size:200%;margin-bottom:16px;border-radius:4px}._2wgLWvNKnhoJX3DUVT_3F-{width:100%;height:46px} Shield block changed from 45% + 0.2/shield armor -> 50% +0.075/shield armor. Install hundreds of mods with the click of a button. There will be an Easy Build, Medium Build and Buff Suggestions as well as perk. Its also the one he recommends as its newer and more likely to be updated if it needs it. There are some differences between the versions, but both improve combat AI and introduce attacks of opportunity and timed blocking. Personally I've always used Wildcat, along with Combat gameplay overhaul, Archery gameplay overhaul, Ultimate Combat, and realistic . I'd hate to let that go though I love some of the stuff it adds.. Wildcat just makes enemies block better and attack smarter imo. So if i am running wildcat right now (special edition), i could download vigor and/or deadly combat to get the best experience? I would answer since I'm using Wildcat, the problem is that the last time I played with vanilla AI in Skyrim was around the beginning of 2012, so frankly I don't remember how the vanilla AI behaves at all. Then i throw on KYE and SRCEO with the relevant patches (you can chuck Immersive Creatures etc. Dual casting a spell now results in x2.5 effectiveness for x3.0 cost. Skyrim is one of the greatest role-playing games ever made, and it's easy to see why. Speaking of those other options, they are: Attacks of opportunity. Break stealth with a backstab kill? Faster combat: deal and take more damage. As such, it strips out a few elements while keeping basic mechanics like timed blocking, better enemy AI, and faster striking. We are Reddit's primary hub for all things modding, from troubleshooting for beginners to creation of mods by experts. We are Reddit's primary hub for all things modding, from troubleshooting for beginners to creation of mods by experts. Mortal Enemies changes this system by making enemies more realistic. Enemies are entirely too accurate but typically too weak; broadswords feel too airy; the list goes on. Next: Skyrim: Beginner's Guide To Modding On PC And Console. ._1aTW4bdYQHgSZJe7BF2-XV{display:-ms-grid;display:grid;-ms-grid-columns:auto auto 42px;grid-template-columns:auto auto 42px;column-gap:12px}._3b9utyKN3e_kzVZ5ngPqAu,._21RLQh5PvUhC6vOKoFeHUP{font-size:16px;font-weight:500;line-height:20px}._21RLQh5PvUhC6vOKoFeHUP:before{content:"";margin-right:4px;color:#46d160}._22W-auD0n8kTKDVe0vWuyK,._244EzVTQLL3kMNnB03VmxK{display:inline-block;word-break:break-word}._22W-auD0n8kTKDVe0vWuyK{font-weight:500}._22W-auD0n8kTKDVe0vWuyK,._244EzVTQLL3kMNnB03VmxK{font-size:12px;line-height:16px}._244EzVTQLL3kMNnB03VmxK{font-weight:400;color:var(--newCommunityTheme-metaText)}._2xkErp6B3LSS13jtzdNJzO{-ms-flex-align:center;align-items:center;display:-ms-flexbox;display:flex;margin-top:13px;margin-bottom:2px}._2xkErp6B3LSS13jtzdNJzO ._22W-auD0n8kTKDVe0vWuyK{font-size:12px;font-weight:400;line-height:16px;margin-right:4px;margin-left:4px;color:var(--newCommunityTheme-actionIcon)}._2xkErp6B3LSS13jtzdNJzO .je4sRPuSI6UPjZt_xGz8y{border-radius:4px;box-sizing:border-box;height:21px;width:21px}._2xkErp6B3LSS13jtzdNJzO .je4sRPuSI6UPjZt_xGz8y:nth-child(2),._2xkErp6B3LSS13jtzdNJzO .je4sRPuSI6UPjZt_xGz8y:nth-child(3){margin-left:-9px} ._3Qx5bBCG_O8wVZee9J-KyJ{border-top:1px solid var(--newCommunityTheme-widgetColors-lineColor);margin-top:16px;padding-top:16px}._3Qx5bBCG_O8wVZee9J-KyJ ._2NbKFI9n3wPM76pgfAPEsN{margin:0;padding:0}._3Qx5bBCG_O8wVZee9J-KyJ ._2NbKFI9n3wPM76pgfAPEsN ._2btz68cXFBI3RWcfSNwbmJ{font-family:Noto Sans,Arial,sans-serif;font-size:14px;font-weight:400;line-height:21px;display:-ms-flexbox;display:flex;-ms-flex-pack:justify;justify-content:space-between;-ms-flex-align:center;align-items:center;margin:8px 0}._3Qx5bBCG_O8wVZee9J-KyJ ._2NbKFI9n3wPM76pgfAPEsN ._2btz68cXFBI3RWcfSNwbmJ.QgBK4ECuqpeR2umRjYcP2{opacity:.4}._3Qx5bBCG_O8wVZee9J-KyJ ._2NbKFI9n3wPM76pgfAPEsN ._2btz68cXFBI3RWcfSNwbmJ label{font-size:12px;font-weight:500;line-height:16px;display:-ms-flexbox;display:flex;-ms-flex-align:center;align-items:center}._3Qx5bBCG_O8wVZee9J-KyJ ._2NbKFI9n3wPM76pgfAPEsN ._2btz68cXFBI3RWcfSNwbmJ label svg{fill:currentColor;height:20px;margin-right:4px;width:20px;-ms-flex:0 0 auto;flex:0 0 auto}._3Qx5bBCG_O8wVZee9J-KyJ ._4OtOUaGIjjp2cNJMUxme_{-ms-flex-pack:justify;justify-content:space-between}._3Qx5bBCG_O8wVZee9J-KyJ ._4OtOUaGIjjp2cNJMUxme_ svg{display:inline-block;height:12px;width:12px}._2b2iJtPCDQ6eKanYDf3Jho{-ms-flex:0 0 auto;flex:0 0 auto}._4OtOUaGIjjp2cNJMUxme_{padding:0 12px}._1ra1vBLrjtHjhYDZ_gOy8F{font-family:Noto Sans,Arial,sans-serif;font-size:12px;letter-spacing:unset;line-height:16px;text-transform:unset;--textColor:var(--newCommunityTheme-widgetColors-sidebarWidgetTextColor);--textColorHover:var(--newCommunityTheme-widgetColors-sidebarWidgetTextColorShaded80);font-size:10px;font-weight:700;letter-spacing:.5px;line-height:12px;text-transform:uppercase;color:var(--textColor);fill:var(--textColor);opacity:1}._1ra1vBLrjtHjhYDZ_gOy8F._2UlgIO1LIFVpT30ItAtPfb{--textColor:var(--newRedditTheme-widgetColors-sidebarWidgetTextColor);--textColorHover:var(--newRedditTheme-widgetColors-sidebarWidgetTextColorShaded80)}._1ra1vBLrjtHjhYDZ_gOy8F:active,._1ra1vBLrjtHjhYDZ_gOy8F:hover{color:var(--textColorHover);fill:var(--textColorHover)}._1ra1vBLrjtHjhYDZ_gOy8F:disabled,._1ra1vBLrjtHjhYDZ_gOy8F[data-disabled],._1ra1vBLrjtHjhYDZ_gOy8F[disabled]{opacity:.5;cursor:not-allowed}._3a4fkgD25f5G-b0Y8wVIBe{margin-right:8px} Almost every mod we've chosen will work with either the regular or Skyrim Special Edition, and we've provided links to both versions - or similar alternatives - where necessary. power attack when their enemy is blocking/staggered) - Attack more aggressively when in groups (including mages/archers) - Try to bash and stagger - Attack when their enemy is not blocking - Attempt to block - Disengage from melee combat (if . Beasts of Tamriel has a less-crash-prone option). The go-to source for comic and superhero movie fans. Note: the magic effects applied to the player and other actors have been changed in major ways. I closed off a couple of potential causes, but since I can't reproduce the problem, I need people to tell me if it worked. Realistic overhaul to enemy combat styles. To top it off, I even "enjoyed" dealing something like 15% of an enemies' healthbar with a backstab power-attack with a 3x multiplier, and then being one-shot when he turned around and shield-bashed me. ._2FKpII1jz0h6xCAw1kQAvS{background-color:#fff;box-shadow:0 0 0 1px rgba(0,0,0,.1),0 2px 3px 0 rgba(0,0,0,.2);transition:left .15s linear;border-radius:57%;width:57%}._2FKpII1jz0h6xCAw1kQAvS:after{content:"";padding-top:100%;display:block}._2e2g485kpErHhJQUiyvvC2{-ms-flex-align:center;align-items:center;display:-ms-flexbox;display:flex;-ms-flex-pack:start;justify-content:flex-start;background-color:var(--newCommunityTheme-navIconFaded10);border:2px solid transparent;border-radius:100px;cursor:pointer;position:relative;width:35px;transition:border-color .15s linear,background-color .15s linear}._2e2g485kpErHhJQUiyvvC2._3kUvbpMbR21zJBboDdBH7D{background-color:var(--newRedditTheme-navIconFaded10)}._2e2g485kpErHhJQUiyvvC2._3kUvbpMbR21zJBboDdBH7D._1L5kUnhRYhUJ4TkMbOTKkI{background-color:var(--newRedditTheme-active)}._2e2g485kpErHhJQUiyvvC2._3kUvbpMbR21zJBboDdBH7D._1L5kUnhRYhUJ4TkMbOTKkI._3clF3xRMqSWmoBQpXv8U5z{background-color:var(--newRedditTheme-buttonAlpha10)}._2e2g485kpErHhJQUiyvvC2._1asGWL2_XadHoBuUlNArOq{border-width:2.25px;height:24px;width:37.5px}._2e2g485kpErHhJQUiyvvC2._1asGWL2_XadHoBuUlNArOq ._2FKpII1jz0h6xCAw1kQAvS{height:19.5px;width:19.5px}._2e2g485kpErHhJQUiyvvC2._1hku5xiXsbqzLmszstPyR3{border-width:3px;height:32px;width:50px}._2e2g485kpErHhJQUiyvvC2._1hku5xiXsbqzLmszstPyR3 ._2FKpII1jz0h6xCAw1kQAvS{height:26px;width:26px}._2e2g485kpErHhJQUiyvvC2._10hZCcuqkss2sf5UbBMCSD{border-width:3.75px;height:40px;width:62.5px}._2e2g485kpErHhJQUiyvvC2._10hZCcuqkss2sf5UbBMCSD ._2FKpII1jz0h6xCAw1kQAvS{height:32.5px;width:32.5px}._2e2g485kpErHhJQUiyvvC2._1fCdbQCDv6tiX242k80-LO{border-width:4.5px;height:48px;width:75px}._2e2g485kpErHhJQUiyvvC2._1fCdbQCDv6tiX242k80-LO ._2FKpII1jz0h6xCAw1kQAvS{height:39px;width:39px}._2e2g485kpErHhJQUiyvvC2._2Jp5Pv4tgpAsTcnUzTsXgO{border-width:5.25px;height:56px;width:87.5px}._2e2g485kpErHhJQUiyvvC2._2Jp5Pv4tgpAsTcnUzTsXgO ._2FKpII1jz0h6xCAw1kQAvS{height:45.5px;width:45.5px}._2e2g485kpErHhJQUiyvvC2._1L5kUnhRYhUJ4TkMbOTKkI{-ms-flex-pack:end;justify-content:flex-end;background-color:var(--newCommunityTheme-active)}._2e2g485kpErHhJQUiyvvC2._3clF3xRMqSWmoBQpXv8U5z{cursor:default}._2e2g485kpErHhJQUiyvvC2._3clF3xRMqSWmoBQpXv8U5z ._2FKpII1jz0h6xCAw1kQAvS{box-shadow:none}._2e2g485kpErHhJQUiyvvC2._1L5kUnhRYhUJ4TkMbOTKkI._3clF3xRMqSWmoBQpXv8U5z{background-color:var(--newCommunityTheme-buttonAlpha10)} It's a pathetic mod. The file Wildcat - Combat of Skyrim v.7.00 is a modification for The Elder Scrolls V: Skyrim, a(n) rpg game. Copyright 2023 Robin Scott. @keyframes _1tIZttmhLdrIGrB-6VvZcT{0%{opacity:0}to{opacity:1}}._3uK2I0hi3JFTKnMUFHD2Pd,.HQ2VJViRjokXpRbJzPvvc{--infoTextTooltip-overflow-left:0px;font-size:12px;font-weight:500;line-height:16px;padding:3px 9px;position:absolute;border-radius:4px;margin-top:-6px;background:#000;color:#fff;animation:_1tIZttmhLdrIGrB-6VvZcT .5s step-end;z-index:100;white-space:pre-wrap}._3uK2I0hi3JFTKnMUFHD2Pd:after,.HQ2VJViRjokXpRbJzPvvc:after{content:"";position:absolute;top:100%;left:calc(50% - 4px - var(--infoTextTooltip-overflow-left));width:0;height:0;border-top:3px solid #000;border-left:4px solid transparent;border-right:4px solid transparent}._3uK2I0hi3JFTKnMUFHD2Pd{margin-top:6px}._3uK2I0hi3JFTKnMUFHD2Pd:after{border-bottom:3px solid #000;border-top:none;bottom:100%;top:auto} The aim of this mod is fairly self-explanatory. Wildcat makes similar modifications to the same AI data, so Enhanced Enemy AI is redundant unless you prefer it over the Wildcat AI. I'm interested in your suite of mods, definetely! Create an account to follow your favorite communities and start taking part in conversations. Configuration options available in the Wildcat MCM if SkyUI is installed (SkyUI not required to use Wildcat). I use wildcat, ultimate combat, tk dodge, ks dragon overhaul, proper aiming, and mortal enemies. It accomplishes this with minimal scripting and no save bloat. Combined with my more populated Skyrim , its quite a challenge on Adept. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. I almost never use followers as their AI is trash. Many creature additions: - Lowered confidence/increased chance of fleeing of animals (sabre cats, dogs, skeevers, mudcrabs, horkers, mammoths, bears, horses) while alone, and increased aggressiveness while in . Rock on. Bash cost reduced from 40 -> 15 points of Stamina. Covering the hottest movie and TV topics that fans want. I like Smilodon, which is basically Wildcat light by the same author, and so far I've played a sneak mage and a skirmisher/scout (light armor, one handed, block, mobility focused though) without any real problems. A big part of what makes Skyrim such a beloved video game is the vast swath of mods available. Wildcat is a streamlined, yet full featured combat overhaul. Enhanced Enemy AI is a lightweight script-free but effective enhancement to Skyrim combat, made by Erkeil. Timed blocking. Another question - Is it compatible with CGO (Combat Gameplay Overhaul)? Anyways, I guess it's just not for you. It accomplishes this with minimal scripting and no save bloat. We ask that you please take a minute to read through the rules and check out the resources provided before creating a post, especially if you are new here. o well if it was part of the main file and not an add on that could def be my issue but I been modding for yrs i know how to use ssedit to check and resolve conflicts quite well and i use mod organizer atm only other mod im using that alters combat at all and doesn't really even alter combat would be ordinator and obviously they are both compatible but as i said im using it at default settings im sure i could tailor it more to my liking if i wanted to. -----------. Enhances the combat AI for NPCs within the game. /*# sourceMappingURL=https://www.redditstatic.com/desktop2x/chunkCSS/IdCard.ea0ac1df4e6491a16d39_.css.map*/._2JU2WQDzn5pAlpxqChbxr7{height:16px;margin-right:8px;width:16px}._3E45je-29yDjfFqFcLCXyH{margin-top:16px}._13YtS_rCnVZG1ns2xaCalg{font-family:Noto Sans,Arial,sans-serif;font-size:14px;font-weight:400;line-height:18px;display:-ms-flexbox;display:flex}._1m5fPZN4q3vKVg9SgU43u2{margin-top:12px}._17A-IdW3j1_fI_pN-8tMV-{display:inline-block;margin-bottom:8px;margin-right:5px}._5MIPBF8A9vXwwXFumpGqY{border-radius:20px;font-size:12px;font-weight:500;letter-spacing:0;line-height:16px;padding:3px 10px;text-transform:none}._5MIPBF8A9vXwwXFumpGqY:focus{outline:unset} NPCs are now more likely to: - Use power attacks more effectively (i.e. Smarter NPC combat behavior. These Skyrim mods help add new depth to your combat experience. Stamina costs. New comments cannot be posted and votes cannot be cast, Welcome to /r/SkyrimMods! 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